you'll need to make 1 variable (Example Kill[1-13] ) and 2 triggers
1st trigger: Event Elapse 1 second ***** Action: Create multiboard for 1 to 12 if and all true: player(integer A) = playing player(integer A)= human (or not equal computer) add player(integer A) with label "Kills:" and Value" Kills[integer A]
________________________ Trigger 2 Event unit die Condition: and all true killing unit is hero = true killing unit player = human Action: set kills[player number of owner of killling units]= kills[owner of killing unit] + 1 CHANGE VALUE of (owner of killing unit) to "kills[player number of owner of killing unit]" ________________________________
VampireKBTrigger 2 Event unit die Condition: and all true killing unit is hero = true killing unit player = human Action: CHANGE VALUE of (owner of killing unit) to "kills[player number of owner of killing unit]"
i suppose that would work... if you know, you actually decided to increment kills[]