How would you keep a camera locked onto a unit's rotation. I've tried Lock Camera Target For (Triggering Player) to (Last Created Unit), offset by (0.00, 0.00)using The unit's rotation but the camera doesn't lock onto the unit's rotation, just lcoks onto its position. How would I have the camera lock onto the units rotation as well sa it's position?
Camera Events Time - Every 0.02 seconds of game time Conditions Actions Camera - Pan camera for (Picked player) to ((Position of (Picked unit)) offset by 0.00 towards (Facing of (Picked unit)) degrees) over 0.00 seconds Camera - Set (Picked player)'s camera Rotation to (Facing of (Picked unit)) over 0.50 seconds