Warcraft III resources & community, 2003–2006 · archived

Large New Everquest Tower Defense

5 posts
#1

Large New Everquest Tower Defense

hiya, im currently working on a unique new map, It is going to be an Everquest TD, unlike any before
Features will include
- 70 basic levels
- over 240 towers ( including upgrades )
- items for towers ( still being decided )
- skills for towers ( passive )
- 30 or so god levels after level 70 gods include
- quarm
- overlord Mata Muram , Tunat , vishlimitar , mayong ( and many more )

- constant creep spawning for those boring 30 seconds between levels ( still be decided_
^- hoping constant creep spawning will limit how much the first player in line to kill monsters can kill and hopefully giving even the last one to get monster a challenge
-13 different tower races each with thier own unique skills
- hopefully some nice custom models
- A well thought out Creep path system enabling mazing

Also i was thinking of letting towers become heroes and letting them level themselves - feedback please

Also i am in need of a partner with this map as i get bored and writers block easily without a friend

please comment suggestions or complaints on this map
feed back is greatly appreciated

thanks,
wolf
#2
how would you get writers block making a TD... theres like almost no writing
#3

...

skills, tower names, beginning story line/cinematic,
theres a lot bro
#4
well, unlike an RPG where you actually need a story to dictate events, getting 'writers block' while making a TD means just substitute generic names in for things and changing them later, production can still go on at the same pace
#5

...

im not saying it cant, just saying a partner would be nice