Warcraft III resources & community, 2003–2006 · archived

Prince of Persia project

22 posts
#1

Prince of Persia project

I've started to make the model of the Prince. It's supposed to have Dark Prince morph anims and cool animations. If anyone is interested to help, say it now! Or PM me.
#2
You will have lot of work with both Princes. The choice depends on what you want to use Bustr_Bladr. I'll say the one which will suit the surrondings he is in.
#3
No map will be created with The Prince by me so choose which one!
#4
FFFS from WW and other things from TTT, but Dark Prince would be evil, right? I don't know which look he should use: the hardend warrior or the more royal one.
#5
He could morph into Dark Prince. I would say T2T one, 'cus he doesn't have that dumb look on his face like the one from WW.
#6
Okay, now he's taking shape. Torso finished! :D
#7
Make it the one from the Mega Drive games =D
#8
Nah, that one looks like a jerk! :lol:
#9
The Two Thrones DEFINITLEY

WW Prince: :o duhhhhhhhhhhhhh

TTT Prince: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:


PS:You guys like my Avatar?
#10
Bleh, forget the 3d stuff, make it old-school.
#11
Okay, I've calculated the polygons, and by finishing it, it should have more than 6500 polygons(including Dark Form) so I'll make it separately(princ on it's own and dark on it's own).


P.S. Yes, I am crazy! :shock:
#12
Using 6500 polies is good for single player games, cause then you can show quality of the work you put in a map.
#13
Yap! But it's 2x more than the poly limit and it surely would be deleted 2 minutes after submitting it.
#14
Bustr_BladrYap! But it's 2x more than the poly limit and it surely would be deleted 2 minutes after submitting it.


HA! Obviously you haven't seen N000001's models

His Sephiroth model alone takes up about 7-8k polys
#15
Oh, 7-8k polys?

I'll delete it now. Thank you for pointing that out