Warcraft III resources & community, 2003–2006 · archived

Any1 who wants 2 help with a multi-race map come now!!!!!!!

21 posts
#16
here's how you should break it down

human (paladins + magi)
dwarves & gnomes (high technology + explosives)
blood elves (magic + fire)
night elves (sentinel)
cenarion (druids + treants)
naga + murlocs
lesser demons (satyrs + grellkins from WoW)
undead scorge (lichs)
undead forsaken (not liches)
orcs
tauren
orgres
trolls (try to stick to one tribe of trolls, eg darkspear)
draenei
goblins (weak infantry + strong machines + financial benefits)
pandaren
#17

Summary, so far, VOTE PEOPLE VOTE!!!

Well u c thats the thing...normally I'd agree, but for 1 ... Like it was said earlier, I HAV PALYS AND MAGI LAID OUT!!! the only reason they work is because of like a hundred other little skins, models, and custom units, but also since there is dispute on wheter HE and BE should be in the same universe, I'd like to hear votes on that, when 7 votes have come in then it'll be agreed upon, now as for demons, true they r uber, and I will use lesser demons, but I mean like what we would do is have sayters, i'm thinkin grelkin would be the workers,and like a few greater demons for elite units, and maybe throw in a few fel orcs, etc. hmmmmm now as for pandearean, well... maybe, but I need ideas for custom units and also links to various skins, AS FOR SEA ELVES im thinkin it would be something that if you beat every other race it would give you a password, and that would be like -Mango, or something stupid like that and they would be able to actually have an advantage on the sea insted of the same dmg. as all the others, so wadda u guys think
#18

GUYS COME ON!!!

Um...Is it just me or is like no1 looking at the second page cause i havent gottena response 4 a while now... i would really like it if som1 were 2 hmm say suggest things like yes or no boats, or for that matter can docks actually be built... or like what the terrain should be like, and I like the idea that Augur[N3rD] had in azeroth wars stratagey, you know, the whole gatehouse by the gate, becomes yours if you kill it...etc. but come on guys...give a dog a bone here!!!
#19
Ok, how to go about this..

Sea Elves don't exist at all. I have NO idea where you ever thought they did, but there is NO MENTION at all. I am the authority on Warcraft lore over here, so they don't exist at all. Yeah, they might have been in Dragonlance, but Warcraft doesn't rip off from Dragonlance all the time

Gryphons and dragons have been in mythology for ages, Dragonlance has creatures called Draconians which explode when killed, Warcraft Chimeras are different from everything in existance, Gnolls and Owlbears looked the same in everything and... Yeah

Now look, by making a seperate mage and non-mage race you're quite litratly just being stupid and making more work for yourself. You should be trying to LIMIT how many things you have and whip up some working versions, not trying to make everything in existance all at once

HE and BE both exist. I'm just a well known hater of BE

We'll talk again when you whip up some basic things
#20
oky doky...that works for me...but before I actually lay down the map I need to know...SHOULD THERE B BOATS OR NOT??? and should it be islands...or a large grassland...or mountains...caverns...etc.????? :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: :?: but the original Idea of palys and mages was just cause its a well known fact paladins ABSOLUTELY HATE magic, and this is verified in wc book 1. but I guess it would be wiser to combine the two for now, but yes both high elves and blood elves will be there, high elves more or less "spell-les" but stronger. :)
#21
Oz02 wrote:
Mecheon is right, everyone else is wrong. End of story.


Lothar Hex wrote:
You are the bottom of the evolutionary chain. The primoridal ooze looks down on you. Hell, the excrement of primordial ooze looks down on you
and now I add: Mecheon is enevitably domanant, if anyone calls him low, it makes them lower. 8)