Warcraft III resources & community, 2003–2006 · archived

WoW model parts that are used to be hairy have bad detail?

9 posts
#1

WoW model parts that are used to be hairy have bad detail?

Most of the WoW models i am converting have hair on there back or hands or whatever, but i dont know how to make the hair detailed. It doesnt show so detailed in the MagnosModelEditor you know. :roll:
Someone could help me out with this?
#2
Don't bother, you can't see detail in wc3.
#3

No...i mean the hari and..

CrazynutterDon't bother, you can't see detail in wc3.


Yes you can, only my problem is that, for example, the hair on the back of the worgen shows up with some unnessecary gray stuff with it. How can i remove this ?
#4
Oh...you did the alpha wrong?
#5
Well, i use WoW model viewer to turn my JPG's into BLP's. If that wont work, i guess, what program should i take then? :? They say that they are creating an opaque alpha channel on it it.
#6
ImmoltharWell, i use WoW model viewer to turn my JPG's into BLP's. If that wont work, i guess, what program should i take then? :? They say that they are creating an opaque alpha channel on it it.


Never ever use JPG's for wc3 skin conversions. Use TGA instead, their quality is like when it is in original and they support alpha channels.
#7
Well, i sayed it wrong ( :oops: ) i am using TGA files. What's problem then? :roll:
#8
btw, what do i actually have to do with the alpha? Theres nothing of that standing in your tutorial Crazy. :? :mrgreen:
#9
Well, alpha is sorta really, really basic skinning stuff

You need to make sure the alpha is there, and that it is flipped along with the skin. Otherwise not good happans