Warcraft III resources & community, 2003–2006 · archived

a question for plague :)

8 posts
#1

a question for plague :)

Hi Everyone, i hope everyone is enjoying there weekend :D . I was wondering if anybody knew how to drain life of units periodically. for example a plague hits a town and all living units slowly lose hp does anyone know how i to do that? i could do that that making dummy units casting life drain or just shooting units using instant damage instead of missle but then the trigger would be really big. (unless anyone knows a small trigger that would work)
P.S the trigger has to work for multiple players :)

Thank you for your time :D
#2
ive got an idea use demolisher fire oil(modify it) so that it uses the aboms plaque art and change the dmg ammount to what you want and make a unit attack the ground where ya want the oplague(modify the area of effect as well.)
#3
thats wasnt quite what i was thinking, but i solved the problem, there were 2 ways of doing it. 1 was to make a dummy unit in centre of the map and make that damage an area every whatever seconds the second was to make trigger using basic arithmatic. thanks for comments tho :)
#4
First, you make a region in that town. Then do this trigger.

Event-
Every 1 seconds of game time

Conditions-

Actions-
Unit Group - Pick every units in (Units in (region)) and do (Actions)
Loop- Actions
Set life of (picked unit) to ((life of (picked unit)) -10
#5
Or better yet, just give them all the item-reneration ability, with the amount regenerated to -1.25 That'd work, and involves less repeating triggers.
#6
though thing is NONE of those will create a buff (if thats what you want as well)
#7
If you want a buffmm get a dummy unit with unholy aura, but set the regeneration bonus of unholy aura to negative, then efit the buff.

Remeber to make the aura affect everything, not just friendlies.
#8
Sweet Nice one guy UNholy aura reveresed works a treat, thanks for your help. massively appreciated :D