#1
RuiEvents:
Generic Unit Event: A unit Is issued an order targeting an object
Conditions:
Boolean Comparison: (Attacked Unit) belongs to an ally of (Owner of (Attacking Unit)) Equal to True
Actions:
Unit - Issue Order with No Target: Order (Attacking Unit) to Stop
This should work. HF
Anti Backstab
Events
Unit - A unit Is attacked
Conditions
((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop
DurotarLordAnti Backstab Events Unit - A unit Is attacked Conditions ((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to True Actions Unit - Order (Attacking unit) to Stop
there u go!