Warcraft III resources & community, 2003–2006 · archived

Map Laggs for some reason

3 posts
#1

Map Laggs for some reason

I've created a map with pretty much triggers but I dont think its because off triggers the map laggs. I think its because AI response but I dont know where I can change that.

Anyone knows anything about this?

~Flaming
#2
i dont think a map can lag cuz of the AI, at least i never saw that

maybe u have a trigger that checks every unit on the map every XXX seconds? thats the reaon most of the time
#3
depends what kinda lag hes talking about...

if he means AI movement lag then tahts just caused by too many units being pathed at once

otherwise it could be too many leftover special effects that are persistant

or memory leaks, or ... well i guess lots of things can cause different kinds of lag