46 posts joined 2005-11-08
#1 2006-03-02
Map Laggs for some reason I've created a map with pretty much triggers but I dont think its because off triggers the map laggs. I think its because AI response but I dont know where I can change that.
Anyone knows anything about this?
~Flaming
2,104 posts The West Staines Massive joined 2005-01-10
#2 2006-03-02
i dont think a map can lag cuz of the AI, at least i never saw that
maybe u have a trigger that checks every unit on the map every XXX seconds? thats the reaon most of the time
444 posts joined 2004-07-30
#3 2006-03-03
depends what kinda lag hes talking about...
if he means AI movement lag then tahts just caused by too many units being pathed at once
otherwise it could be too many leftover special effects that are persistant
or memory leaks, or ... well i guess lots of things can cause different kinds of lag