Ok, I made a picture, an 800x600 picture like it says, I then made it to 512x512, bicubic, and I converted it to TGA and then to BLP. I also made a LoadingScreen.mdx. I imported both the mdx and the blp, and made their paths FullScreen.blp and LoadingScreen.mdx like it says, all I get is black. What did I do wrong?
Demon_of_ChaosOk, I made a picture, an 800x600 picture like it says, I then made it to 512x512, bicubic, and I converted it to TGA and then to BLP. I also made a LoadingScreen.mdx. I imported both the mdx and the blp, and made their paths FullScreen.blp and LoadingScreen.mdx like it says, all I get is black. What did I do wrong?
There are only two expanations for this : 1. The custom path is incorrect : It must be FullScreen.blp not war3imported\FullScreen.blp . The path of the loadingscreen.mdx doesn't really matter. 2. You must reopen the map after importing a model. For some *cough* reason the editor cant't read the model without restarting. If you haven't reopened the map then : a) Delete LoadingScreen.mdx and FullScreen.blp from the map. b) Close the map. c) Open the map again. d) Import the two files again and set the custom path of FullScreen.blp e) Repeat steps b) and c)