I was wondering what the pattern for the data values of custom abilities. Meaning, I make a custom Frost Armor, how can i refer to specific values for that level (armor, duration, etc.) in the tool tips?
Or would I have to input the numbers in manually everytime I edit the spell?
Ok well, I am not able to access the World Editor right now but...
If you look at the unedited Frost Armor's tooltip, it replaces the values for the data (like armor bonus) with something specific. It is really obvious where it is so when you see it, copy it and paste it onto your custom version. Make sure you are getting it from Frost Armor if you are using Frost Armor as your custom ability though, I'm not too sure if it matters anyway but it might. I mean, there might just be something that takes the armor value from a spell and something else that takes the damage value from a spell.