Does anyone have a list of all of the differant locations on the average warcraft model? For example i know overhead is one, and lefthand, etc., but is there a full list?
btw this is for a map im making (full casino in warcraft 3 with betting and everything), and im gonna have a dude holding a shotgun guarding the vaults,but i dont know the differant locations to attatch them to.
Attachment Point Names: overhead (floats over the unit's head, but doesn't sway with the head as it animates) head (sways with the unit's animation) chest origin (usually at the base of a unit's feet) hand foot weapon (for heroes) sprite (for buildings) medium (for buildings) large (for buildings)
Attachment Point Modifiers: left right mount (for mounted units) rear (for quadrupeds) first (for buildings) second (for buildings) third (for buildings) fourth (for buildings) fifth (for buildings) sixth (for buildings) rallypoint (for buildings)
Attaching a shotgun to a guard should be either on his left or right hand. Use Special Effect trigger to do it.
thanx alot, can u tell me when its gonna be done by? and also can you have it tilted slightly (like 5 degrees) to the left, so when i have games like hearts played where cards stack you can tell them apart