This is kinda of Trigger Request/Help. So I thought it would be good in Requets. Anyway, I am having hard time multiplying the stats then divide it after a period of time, similar to DBZ Tribute Ultra. In that game, you go "ss" then revert. That is excatly what i wanted. You can send me a trigger or whatever in a way that would help me. Thanks
223 posts If it was the same as yours, would you still wanna ask it? joined
#5
Or you could do it the hard way: by making a trigger...
Event: Unit finishes casting an ability (make a dummy ability ofcourse) Action: Modify Hero Atribute - Set <unit casting the ability>'s strength to <unit casting the ability>'s strength * 2 Wait X seconds Modify Hero Atribute - Set <unit casting the ability>'s strength to <unit casting the ability>'s strength / 2
If the hero is not unique (e.g. can be trained by all 12 players), you should use arrays & variables