Warcraft III resources & community, 2003–2006 · archived

Lag reduction

4 posts
#1

Lag reduction

Can anyone give me some ways to reduce lag on my map, i don't understand why it has so many lag spikes.
#2
1) Keep the units on the screen to a minimum (don't mass units).
2) Don't use too many high polygon models.
3) Get rid of memory leaks.
#3
Could you explain me when 3) happens?
#4
Memory leaks occur sometimes when having faulty triggers and is usually because of a lack of variables. I think there is a tool out (I think somewhere on wc3campaigns.net) that can fix those problems. People who deal with JASS scripting can tell you more about that. Someone correct me if I'm wrong.