#1
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Shockwave
Actions
For each (Integer A) from 1 to (how many times u want it to cast EXTRA), do (Actions)
Loop - Actions
Unit - Create 1 -dummy- for (Owner of (Triggering unit)) at (Position of triggering unit) facing Default building facing degrees
Unit - Add Shockwave(dummy) to (Last created unit)
Unit - Set level of Shockwave(dummy) for (Last created unit) to (Level of Shockwave for (Triggering unit))
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave (Target point of ability being cast)
Wait (amount of time you want delay) seconds