#16
Uhh... don't think you quite understood what I said. It's working fine now, I just had to make a separate modifier for each player. I used a different variable for each modifier. The problem had nothing to do with removing one of multiple modifiers, it was that it won't disable a modifier if it pertains to more than one player, for some reason. But that's all besides the point, I have it working fine now.And by copy and paste I meant I made a modifier for one player, then copied and pasted it and changed it to pertain to the next player, etc. so that I wouldn't need to make each function from scratch.