how do i make it so when a certain unit has this buff, the unit that cast the buff on him (enemy of the unit) deals damage equal to 1.5 times the damage dealt to the attacked unit
Read my "The Basics of Trigger Enchancing Spells" tutorial. Check the chapter which mentions the creation of buff spells. As a dummy ability, add the unit, a disabled Spiked Carapace (I think that's its name, anyway, the ability of the Crypt Lord). If it doesn't work, add the ability to a spellbook and disable the spellbook!
Read my "The Basics of Trigger Enchancing Spells" tutorial. Check the chapter which mentions the creation of buff spells. As a dummy ability, add the unit, a disabled Spiked Carapace (I think that's its name, anyway, the ability of the Crypt Lord). If it doesn't work, add the ability to a spellbook and disable the spellbook!
lol for the double post daelin, but i dont think you understand what im going for, purple does though. But how do i get the GetEventDamage thing? im trying not to use JASS because i dont understand it, and all knowledge that i had of it once (i tried to learn it) is now gone, thanks to good ole mary jane