Creating TD - How to get creeps to attack blocking towers
I am creating a new map from scratch sort of like common Maul out there but with new shape, teams on left and right side, and a rematch feature.
I'm having problem trying to get creeps to attack tower that player created a "blocking". I have reviewed over tutorial on "creating Tower Defense map", but nothing they have mentioned have solve my problem. Here picture:
Top picture - Here's what I want to spawn creeps and move creeps from region to region (see red arrow)
Bottom picture - Here's what happen when I create towers "blocking" their path (in pink color), creeps moved to where they are (see red line is their pathing, large red dot is where they stopped at)
I want them to walk TOWARD to the towers and destroy one of tower, how would I do that?
Well, If I understood right, you could do: - Make sure that the creeps can attack - Use the order "Move" to order them to go to the end region - Use pathing blockers to prevent creeps from going where they stopped. - Make a trigger that when a unit owned by the creeps player attacks, it issues an order to Move to the end region
Your map is a little different from a normal TD so it can don't work. I didn't need to use the pathing blockers, so it was easier.
I solved problem by adding 2 more regions (in middle of vertical green land, and in middle of bottom green land), it working fine perfectly. No extra help needed, thanks.