
109 posts
joined
#1
still have the same probleme
look i still dont understand what im doing wrong
because they say in the tutorial exacly
war3mapImported\BigScimitar.mdx --> Goblins\Blademaster\BigScimitar.mdx
war3mapImported\GoblinCape.mdx --> Goblins\Blademaster\GoblinCape.mdx
war3mapImported\GoblinPraetorian.blp --> Goblins\Blademaster\GoblinPraetorian.blp
war3mapImported\BigScimitar.blp --> Goblins\Blademaster\BigScimitar.blp
war3mapImported\GoblinCape.blp --> Goblins\Blademaster\GoblinCape.blp
i did the same thing the name of the model in front is the name of the file..because after its the file im self
im i missing a writting in the full paff ???or its wrong??

3,449 posts
Australia
joined
#2
Oh for EFF SAKE
Ok then. Look at those paths for the Goblin Blademaster. LETS LOOK AT THE PAGE WITH THE GOBLIN BLADEMASTER AS WELL
Oh, look here! Just below the attached models section, it says
Number of Skins: 7
Skin 1: Goblins\Blademaster\GoblinPraetorian.blp
Skin 2: Textures\Roman1.blp
Skin 3: Textures\Sparkle_Anim.blp
Skin 4: Textures\Clouds32_anim.blp
Skin 5: Textures\gutz.blp
Skin 6: Goblins\Blademaster\BigScimitar.blp
Skin 7: Goblins\Blademaster\GoblinCape.blp
HMMM, I WONDER WHAT THOSE PATHS COULD MEAN
YOU DON'T PUT THE NAME OF THE MODEL
I DIDN'T EVEN GET A TUTORIAL WHEN I STARTED WARCRAFT MODDING, ALL I WAS TOLD THAT "These are the paths" AND I FIGURED THE REST OUT FROM THERE
Why do you people seem to LACK in that intuition I take for granted?