Restore Events Conditions Actions Game Cache - Create a game cache from Map1.w3v Game Cache - Restore MyHero1 of Heroes from (Last created game cache) for Player 1 (Red) at (Center of HeroRestore <gen>) facing 270.00 Set MyHero1 = (Last restored unit)
===================================================== This is the code for storing units to cache:
SaveUnits Events Conditions Actions Game Cache - Create a game cache from Map2.w3v Game Cache - Store MyHero1 as MyHero1 of Heroes in (Last created game cache) Game Cache - Save (Last created game cache)
Yes, know how make this thing, but didn't know how is called. I also noticed people requesting and using save-load code in multiplayer RPGs (I think). ???