Already posted in maps section. I shall post again though.
Ill put the attachments from my "basics of map making" tutorial here.
Go to the ability "capture the flag" and you will see an art - target. Adjust that so that you have to model you want at a specific point. Now go to attachment points or something like that and type one of the following.
The following format is for attachments ______________________________________________________
body part 1 body part 2 (for hand or feet attachments)
Where it goes ______________________________________________________
Attaches model to left hand ------------------------------------------------------ ______________________________________________________
head
Attaches model to head (helms and junk like that) ------------------------------------------------------ ______________________________________________________
overhead
Attaches model to the very top of it (good for things like items horses have showing people are riding them) ------------------------------------------------------ ______________________________________________________
chest
Attaches model to chest area ------------------------------------------------------ ______________________________________________________
origin
Attaches model to origin of unit; useful for auras. ------------------------------------------------------ ______________________________________________________
foot left
Attaches model to left foot of the unit ------------------------------------------------------ ______________________________________________________
foot right
This attackes to the right feet of the units ------------------------------------------------------ ______________________________________________________
OK... heres a following question: How do i best attach a model, in my case a dagger, that the unit should constantly wear/use in the game. Can i attach it with a trigger? Or is it better do make a buff using the model and add the bufff to the unit?