FFS you stupid moron stop making a new topic every time you release a new version of your map that btw SUCKS. Keep updating ONE topic or do not bother making any at all!
That's a bit harsh ragingspeedhorn. Yes, keep just 1 topic, just add post if you want something more, it will jump back to top, don't need another topic. Keep improving your map.
I like your map but i have to agree there is no need to create a new topic almost every day...
13lack.1)ragon
#5
humm dhk me and 3 friends played a standard game but with 2 teams of 'normal' comps ie.: 2 teams of players, 2 teams of comps we found the game was reallly laggy for us all and the dl.ing took as long as dota.... as this is NOT a famous or even well known game yet, people tend to not play it if it's exeedingly slow. I advise you to remove unnecisary doodads and triggers, such as maybe the intro or weatgher effects. Bounty should be higher or else items and upgrades should cost less. and take away the dota shit with killing herooes its really annoying and reminds people of dota...another useless and slowing trigger work. overall we found it fun nonetheless. keep working on it
Okay thank you all I will make no new topic for my versions. But for helps. Thanks for the reply
ps.) The laggy triggers are the computer AI. My newest version check if computers are currently in game . If not , the triggers will be deaktivated. I played my map on a 3,0 GHZ pc with 512 kb workcache and it was not lagging. Afters 1 hour and 2 mins I won and the game has not lagged . Not 1 second.
sound good, you should make it something like "for interger A 1 - 12, IF player(interger A) is computer Then Enable "your AI trigger" Else Do Nothing".
Yeah I have this . I removed pick every player in all players etc. There are for each integer from 1 to 12 do.. .. This changed setting was added in version 0.3[0]. My map could only lagg because players have a to slow inet connection or the workspace is to low. Sorry @ all who couldn't play it because it laggs on the pcs.
Version 0.5[0] will be without lagging I think. I am currently thinking of this problem.
changes: -hcm mode ( Hero chosing mode ) Host can chose if the players have to play with the heroes of the race or for chosing the hero and chosing the race. I added random hero too I think it have to be in a heromap. -Balancing and Computer AI level incrased : The computers now work more effective with their spells. Oh and , in the next version they will protect their opponents against enemy attacks.