86 posts joined 2005-08-10
#1 2006-04-29
Ability Removal I really need to know if it is possible at all to remove the Move, Stop, Hold Position, Attack, and Patrol abilities from a unit. If it is at all possible in any way please tell me.
1,574 posts Why do you want to know? joined 2005-01-07
#2 2006-04-29
Ehmm, perhaps Pausing the unit, using the Unit - Pause/Unpause function.
86 posts joined 2005-08-10
#3 2006-04-30
i still need the unit to be able to cast spells and such. for now i have just made the unit a building so i can use all 12 slots.
#4 2006-04-30
to remove:
Move/Patrol/HoldPosition: give it 'none' as movement (or make it tower)
Stop: nothing i know of sofar
Attack: Give it 0 attacks
these will probly really make a unit like a human vegetable except he can cast spells