Does anyone know how to show a item when you pick it up and when you drop the item it doesent show no more? if anyone knows plz tell me! it would be a really big help.
u know the sphere based abuility from the blood mage? u must modifie it (change target, attachment point and set cooldown to 0) give that ability to the item and done
blood mages sphere is for the floaty things around his head
wrong, they float like that cuz its a special attachment, called sprite. mostly used by buildings but blood mage is the only unit that uses 3 sprites (sprite first, sprite second, sprite third)
Attaches model to left hand ------------------------------------------------------ ______________________________________________________
head
Attaches model to head (helms and junk like that) ------------------------------------------------------ ______________________________________________________
overhead
Attaches model to the very top of it (good for things like items horses have showing people are riding them) ------------------------------------------------------ ______________________________________________________
chest
Attaches model to chest area ------------------------------------------------------ ______________________________________________________
origin
Attaches model to origin of unit; useful for auras. ------------------------------------------------------ ______________________________________________________
foot left
Attaches model to left foot of the unit ------------------------------------------------------ ______________________________________________________
foot right
This attackes to the right feet of the units ------------------------------------------------------ ______________________________________________________
does ur way still work if i wanna keep it RoC not tft cuz i have tft but i wanna keep my map RoC only n if ur way is roc n tft dat be awsome but ur way is kinda confusin u might need 2 guide me step by step lol
then try adding special effects with triggers, a unit picks up an item, item = ....... then add speacial effect and save it as a variable. when he drops item remove the variable special effect