Items: A few questions about creeps and items please!
hey there,
1. Is there a way to have a % chance for every creep on the map to drop a item set that you've previously made (through gameplay constanst - item tables)
because i want to have it so each time you play diffirent monsters drop items throughout each game
2. Also is there a way to create item drops on a creep that spawns in a region later on in the game, or edit there stats (when a heroe spawns so he's level 10 for example).
it is possible. i do not know how to do it via trigger (but i can remmber that there is a trigger doing that), but if the unit is already placed on the map, and belongs to neutral enemy, you should be able to set some properties of it (by double click, or select and RETURN). One of these properties should be the item drop thing.
events: unit dies conditions: player = ...... actions: if: random integer between 1 and 100 is X then: drop .... item else: if: random integer....... etc etc
and its easy to change stats when u spawn a hero, when u create the hero just set the lvl of last created unit to 10