#1
Problems with TD Spawns
Hi i am having trouble getting my Map To Stop Spawning waves. Here is the triggerEvents
Time - Every 10.00 seconds of game time
Conditions
And - All (Conditions) are true
Conditions
Number_Of_Units Less than or equal to 0
Actions
Wait 15.00 seconds
Unit - Create 50 c[Current_Level] for Player 12 (Brown) at (Center of Spawn 2 <gen>) facing Default building facing degrees
Unit - Create 50 c[Current_Level] for Player 12 (Brown) at (Center of Spawn 1 <gen>) facing Default building facing degrees
Set Number_Of_Units = 100
Set Current_Level = (Current_Level + 1)
My problem is that it keeps spawning my waves as if my condition did not apply. It is getting very anoying and i want to get the spawns to spawn right (oh and the "c" in "Unit - Create 50 c[Current_Level] for Player 12" stands for my unit type) oh and also it seems to advance to the next level fine but it spawns to quick before i can kill my first wave of level 1 enimies it spawns the level 2 enimies and then a few seconds later my level 3 enimies and so on. if u can help me please do