7 posts joined 2006-05-25
#1 2006-05-28
Trigger Help Im trying to make a trigger that makes an item only purchasable once per game... But can't really get it work
Soo if someone knows how please post
569 posts The promised land (Sheep only) joined 2005-10-15
#2 2006-05-28
Ever consider to set the max stock of an item to 1 and the cooldown to restock to 99999 (or whatever the max number is?)?
212 posts VA, USA joined 2005-08-20
#3 2006-05-28
If you arn't using lumber for anything, an easier way would be to make it cost 1 lumber and give everyone 1 lumber. Then you could change the lumber icon to whatever item you want to be bought only once.
7 posts joined 2006-05-25
#4 2006-05-30
yes but i just want 1 player to be able to buy it, then the player who owns the item drops it upon death....
243 posts Germany, Karlsruhe joined 2005-02-18
#5 2006-05-30
then give only that player one wood...
can't see the problem there.
or if that does not do the trick:
do not add the item to any shop at all.
add it via trigger 'neutral - add item to marcetplace'
and on 'a unit sells an item' - 'item = your item' - 'remove sold item from all marcetplaces'