wilemvan_the_warlord13 postsphilipinesjoined 2006-04-06#12006-05-29Comparing real time to game timeIm working on a cinematic map and tried to make:Events:melee intilizationactions:Wait 36 secondsUnitgroup -pick every unit in entire map and do (action unhide picked unit)
Lord Raszul243 postsGermany, Karlsruhejoined 2005-02-18#32006-05-29you should NEVER use any kind of timer or time-related triggers in MAP INITIALISATION.Map initialisation means the time during which the loading screen is displayed. using time-related triggers there might result in bugs.
haloboycs124 postsjoined 2004-11-14#42006-05-30delete "wait 36 seconds" action, replace event to "Time - Elapsed game time is 36.00 seconds"