Is it possible to have a trigger, which runs in another. For instance: One trigger(trigger_1) Picks every unit in an area, if the unit is dead it calls another trigger using 'Run trigger'(trigger_2). Trigger_2's action picks every unit in an area of the 'picked unit' from trigger_1 and deals damage to them.
its in "Trigger - Run Trigger" you only need to take care, that all the triggers together do not take to long to be done. -> WC3 stops a trigger after a short time (so if it still was working it stops right where it was...)
i guess that was originally ment to prevent endless-loops in some custom code or something like that, but it pisses me off pretty much (it wouldn't, if there were a way to increase that duration -.-)