i`m doing this map and i need to make it possible for heros to get to a real high level, like 2500 or so, i can set the max level with advanced->Gameplay constants but when i test the map the hero of the level doesnt get past 5, pls give me an answer
Actually, you can go over level 5. You have to change the percentage of experience that you gain from killing creeps per level in the Advanced>Gameplay Constants list.
Event-(unit) When a unit Dies Condition-(Unit type) Unit Type is equal to <unit u want>
There is 2 ways of doing the action 1 gives exp to units near by and 1 gives the exp just to the unit
(1) Action- (Unit group) Pick every unit with in <range you want> of position of dying unit and do (Hero) add (random number from <low exp> to <high exp>) exp to picked player, (SHOW LEVELING)
(2) Action- Hero add (random number from <low exp> to <high exp> to killing unit, (Show LEVELING)
In order for this 2 work you must do this trigger
Event Map Initia action - (player group) Pick every player in all players and do (hero) Make picked player heros gain 00.0% exp for furture kills