Warcraft III resources & community, 2003–2006 · archived

Tenebis

7 posts
#1

Tenebis

Alright, lots o' peeps complained that Tenebis model is crashing their editor, it crashed mine too.... Can someone please take some of the unnecessary anim's out so I can use it in my map? (I had the WEU, World Editor Unlimited, it didn't help so I just need someone to remove some anim's and get the model to work for me. Thx

P.S.- If this model works... it will be my last request :-)
#2
Tacking out animations won't stop it from crashing the editor
#3
Ok.... Well, Mecheon do you think there's anything else I can do to get it to stop crashing my editor?

P.S.- Thanks for tellin me animations wouldn't do anything to make it stop. I would've tried to take em out.
#4
Models can crash for any number of reasons.

If somebody uploaded a buggy model that wasn't tested in the editor beforehand, then they suck. End of story.

8)
#5
Well... Can you fix it??? I really want the model :cry: I promise if you just make this one work... I'll stop requesting 4ever :? I think the model has too many anim's though... It has 26. Can someone please try to fix it for me?
#6
Actually RDZ, after mentioning crashing...

Your Skeletor guy hates my WE and constantly crashes it

Look, the animations have NO bering on whether or not it'll work. There could be THOUSANDS of reasons why it isn't working, and we can't just fix it
#7
Yeah, actually, I forgot to test Skeletor in-game so I suck too :cry:

I suspect he has the negative maximums and positive minimums problem, though, not really sure.

EDIT

And done.

Aside from 1 dodgy extent and a geosetanim pointing to nothing, it was non-specifically fecked... But it works now, so I'll just update it and you can rep me at wc3c ;)

And I know of quite a few ways that cause models to crash. But I won't fix this because it's the maker's duty to do that sort of thing.