if i want to makea skin become a model do i realy need:3Ds max, Milkshape or, Gmax?
Kimbo
#2
can you please talk more clearly?
to make a skin you need a tga/blp converter, open the tga in paintshoppro or photoshop or gimp and draw on it, etc, save as tga, convert it back to blp. import and change its path to overide.