1. how can i make a item drop from a Mob that has timer on the mob (BTW, it must be more than one item that can drop from it, but its in % count it will drop) do u understand??
events: unit dies conditions: unit type of dying unit equal to *mob* actions: if,then,else multiple functions if: integer comparison => math random number => random number between 1 and 100 = less then or equal to XX then: item - create item at position of dying unit else: DoNothing
if u want more items to drop at once, make more 'if,then,else's' in that same trigger
i think there r alot ways to do that, but with mine, u need 3 triggers
1: events: every 2 sec of the game actions: .......... 2: events: every 3 sec of the game (this trigger NOT initially on (ucheck the box above)) actions: ........ 3: events: elapsed time is 30 seconds actions: trigger - turn off trigger 1 trigger - turn on trigger 2