Ale_tuskarr44 postsjoined 2006-04-13#12006-07-16WE Unlimited not accepting my trigger?I made this trigger so that when a unit is taking damage, will show it's 'stand hit' animation.The trigger sounds like this:Event:Unit takes damageAction:Play [attacked unit]'s stand hit animation.What's wrong?
Ramza2,104 postsThe West Staines Massivejoined 2005-01-10#22006-07-19cuz attacked unit is not the same as a unit taking damage. the problem is the creator of WEU (pitzermike i thought) forgot the triggering unit for a unit taking damage. it can only detect the unit dealing the damage (damage source)