Warcraft III resources & community, 2003–2006 · archived

Units in transport Problem

8 posts
#1

Units in transport Problem

In my map, i made a trigger that deducts gold for a units type for a player every minute. However, units in the transport will not get picked and the gold will not be deducted, anyone have good solutions to this?
#2
make a trigger that also deducts gold for a dummy (u create that dummy when the other unit is enetring a transport unit)
#3
Then how do i remove the dummy after unloading? There is no unloaded unit in the Event Response. By using this i gotta double the number of my triggers...
#4
If you use "Number of living units owned by player", for each unit type, it'll return the correct number.
#5
Player - count of non-structure units - all units wich are not buildings - simply and effective:)
#6
Count number of living units? I need unit-type of transporting unit as different gold will be deducted for different units.
#7
When you use living units, it asks for a unit type. That function counts the number of units of a certain type avile for the player.
#8
Many thanks to you guyz, now i can proceed with my map =). Thanks!