Warcraft III resources & community, 2003–2006 · archived

Spell help (adding animation)

6 posts
#1

Spell help (adding animation)

Im making an ability which allows my hero to damage a bunch of guys and end up at the end of it.


I want the hero to end up where the ability ends.. kinda like shockwave and blink in a sense.

I have some of the ability done but i just need help with that

Thanks
#2
u save the 'target point of ability being cast' as a variable (point type) and after the shock has been cast wait 0.01 sec and move the hero to the variable (and create the blink effects or something)
#3

RE:

Ive tried everything to get that ability even combining the blink ablity with it and yest i dont get the effect i want
#4
just after casting, turn the colision of the caster off and set its movement speed to current movespeed x XXX. then order it to move to the target point of ability being cast. now turn this trigger on

events: every 0.1 sec of the game
conditions: ------
actions: unit - damage area => make the hero damage the area around him
#5
okay i got the tiggers for the spell but how do i apply the triggers to that spell only? because it always says casting unit but how can it know the ability
#6
use an ability comparison (condition)
ability being cast equal to 'ur spell'