ghost = invisible & move through things just incase u didn't kno. also just because u can click on something doesn't mean it isn't invisible, it means you can see the unit whether it's invisible or not. maybe the range is a little low? 25-100 AoE should be fine.
well i fixed that... my made-of-shade unit was fleeing and flying over 30 height ^^ removing one of those helped thu i still have problem with that turning thingy :/
ok at least tell me how do i find angle? I've got 3 points i want to know angle between them so i've got Unit facing point+ Unit position as zero point + target of issued order... how do i find angle between them?
well clockwise is negative so turning +90 degrees would be turning 90 degrees to your left, and turning -90 degrees would be turning 90 degrees to your right. turning clockwise = turning right counter-clockwise = turning left
well... if only i could do turnings i can't make just one turning... thu i'll use that later like one of the skates broke and now you can turn only one way ^^
actually if you can make a unit face an angle you could probably do something like
make unit face ((angle facing of unit) + (+-90)) over (second amount) yeah i know those aren't the actual names but it should work to make them turn left/right
well i neededhim to turn slowly over time like 0.01 second for 2-3 degrees and the trouble was in your +/- ; how do i know where to turn + or - ? i'd need to know where is his left and right so for left i'd use - or right +, but since nor i nor my friend couldn't fix that ... i just made it another way and now it works fine, thanks for trying to help, but i don't really think it is possible... because in this stupid WE after 360 goes 0 :/ that fucks up everything....