im trying to make it so that when i upgrade a technology or research my allys get the benefit of it, eg like candy wars.
i did a search and found some triggers to help me, but it only works on lvl 1 of a tech and i need to be able to upgrade weapons armour etc more than once. the triggers im using at the moment are:
EVENT A unit finishes a research
CONDIDTION Research type = to weapons upgrade
ACTION Player group, pick every player in allys of player 1 -set level of research of weapons upgrade to level 1 of player 1's allys.
im sorry this isnt exact as im at work away from WC3 atm, but thats the basic jist of it. thanks again for any help.
Player Group - Pick every player in (All allies of (Owner of (Triggering unit))) and do (Player - Set the current research level of (*Weapon Upgrade*) to (Current research level of (*Weapon Upgrade*) for (Owner of (Triggering unit))) for (Picked player)
Basically, every time Player A researches the Weapons Upgrade tech-type to level B, this trigger will set the tech-type level of the Weapons Upgrade of every ally of Player A to level B as well. Just replace Weapons Upgrade with any tech-type in the trigger to make it work in your map.