ooooo u got a problem tho. tell me this. u cant attack if ur moving :/. lol didnt think of that did u. when i first saw it i thought u meant like they move slower after a while. that would work and be easier but u can do it this way. hmmm. i was gonna say make mana there stamina but........ some units have mana like priests so make it a variable a integer. lets say this. becuase i feel like it i will make it do move speed and attack speed (more realistic) event unit moves (i dont think there is somthin like that but there should be somthing near that if not then) check every second. condition unit is moving (if there isnt somthing like that then umm leave blank. action units move distance = 100 (lets just use that for now) integer -1)
event check every second condition action wait 2 seconds if units move is 0 then +1 to integer
event integer = integer condition action make units attack speed% = integer% make units move speed% = interger%
make starting interger 100 making it 100 make a trigger saying that it wont go over 100 or add condition saying integer ? 100 unit is made set integer((may need another integer here)+1)= same as other side so it sets for that unit im srry but im not at my computer with WCWE so i cant do much better than me guessing like that.