Warcraft III resources & community, 2003–2006 · archived

Animating Custom Model PLease Help

6 posts
#1

Animating Custom Model PLease Help

Ok hi ppl i just started at this whole modeling for wc3 thing. I have 3ds studio max 8, know it, can easily make a model, add bones and stuff like that. I made a simple box to try and import it, it worked, i figured out how to texture by editing the mdl file. Then i tried animating the model and it doesnt work. Im using the Dex script to export i added the animations "Stand", "Walk" and it doesnt work in the game. the model is there but it is not animated. Please Help.
#2
Sorry for the double post but com on ppl please tell me what to do
#3
Max 8 is not supported, and the dex script was never finished as far as I know. No luck with that, sorry.
If you want to use 3ds you need version 4 or 5 with Blizzard's Art Tools. An alternative is to use the Oinkerwinkle's tools like many people do.
#4
So there is no way i can import animated models using 3ds max 8 ??
#5
Those who tried found their models without animations or with the animations not severely damaged. So, unless you can find someone to finish the DEX script, no.
#6
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