Hello User. I'm creating a new style map for myself that peform Melee + Defence styles. Using models of Rao Dao Zao (Units + some Buildings,wanna more buildings ) and 1 of illidanEvil(x) Rocket Launchers ^_^
So,Questions:
1)Do people still like to "mine" and "lumber" for a "long play game" or i need to make everything quicker? 2)As for now,map is FULLY random (HQ,Towers,Minerals,Start locations,Enemy Locations,Banks. They ALL Are always at RANDOM locations !) 3)Do i need to make an alternative way of researchment,where player couldn't research the main one.(Player will have a choice to upgrade only "point A" or only "point B" for his units. 4)Your Ideas about this map style?
P.S. as for now i see that this map style have an easy coding same as "Survive" style.Some units will have "Ranks" Ability,but that's if features !
P.S. soon there will be a beta-testing... Pity,that Rao Dao Zao don't want to make buildings for now Map looks like kinda weird with what i did... But still... random with random and running by random the main idea of this map and i hope it would be so. !