Warcraft III resources & community, 2003–2006 · archived

The FireFly model by Carrington2K - Please help!

14 posts
#1

The FireFly model by Carrington2K - Please help!

It's about this model:
http://www.wc3sear.ch/index.php?p=Models&ID=503&sid=404331cabf54ef895f58ff28417d9409

It's small, it's just a simple touch, it's a minor detail...

... but it rocks, and makes a huge difference to any map's appearance. However, I just cant get it imported properly.

Things I tried:

war3mapImported\FireFly.MDX
war3mapImported\customglow nocolor 32.blp

and

war3mapImported\FireFly.MDX
Textures\customglow nocolor 32.blp

and

Doodads\Ashenvale\Firefly\FireFly.MDX
Textures\customglow nocolor 32.blp

and

Units\Critters\Firefly\FireFly.MDX
Textures\customglow nocolor 32.blp

Etc, etc, etc, and many more combinations of the above. Please folks, help me out? :) I am making an "Emerald Dream" map, and I really could use this model.

Thanks in advance.
#2
i checked it out and the pathway should be that BLP and MDX File should be in the Root
if that doesnt work convert the MDX to MDL and change the pathway and find

Textures 1 {
Bitmap {
Image "The Image name.blp",
}
change the bitmap and convert it back to MDX.
The rest i think you know :roll:
#3
Lubbei checked it out and the pathway should be that BLP and MDX File should be in the Root
if that doesnt work convert the MDX to MDL and change the pathway and find

Textures 1 {
Bitmap {
Image "The Image name.blp",
}
change the bitmap and convert it back to MDX.
The rest i think you know :roll:


Whoa whoa, rewind.

"the root"? So I should use

\FireFly.MDX
\customglow nocolor 32.blp

or

FireFly.MDX
customglow nocolor 32.blp

or

units\FireFly.MDX
units\customglow nocolor 32.blp

When in import manager??

I have the program to convert MDX to MDL, but then how would I change a pathway? In notepad?
#4
GreyArchon
I have the program to convert MDX to MDL, but then how would I change a pathway? In notepad?


well yes with wordpad or notepad i think wordpad is better

and it should be

FireFly.MDX
customglow nocolor 32.blp
#5
Quick question Lubbe:

How do you find out whether or not the MDX has to be "In the root"? I'm trying to learn how to find correct paths because it's always my foremost problem when dealing with skins and models.
#6
It doesn't matter what models path names are. They can be anything you choose them to be. Skins, on the other hand do matter, so you can find out a skins path by opening its respective model in Warcraft 3 Viewer and clicking Current File->Show Used Texture Names and it will give you the path of the skin(s).
#7
oz02It doesn't matter what models path names are. They can be anything you choose them to be. Skins, on the other hand do matter...

Absolutely correct. Its easiest to put both in the "root." In other words, no custom path. Just the name of the texture.

Like:
FireFly.MDX
customglow nocolor 32.blp


Thank you for using my model! Feedback is always appreciated!

How do you find out whether or not the MDX has to be "In the root"? I'm trying to learn how to find correct paths because it's always my foremost problem when dealing with skins and models.

I wanted all the models i made to be as easy to use as possible. Therefore i decided that no custom textures I use need to have a custom path. They just need to be in the "root."
#8
Ok thanks... now I'm having trouble with some portrait models, so check out my post please.
#9
Right, so I just import them, and only remove the "war3imported" part?
#10
Yes 8)
#11
Gleeeee...!

I must try when I get home.


Again, this tiny model is fantastic, Carrington. It's so small and simple, but I just fricking love it. Kudos.
#12
Alright, it works!
Apparently, I had already found the solution without realizing that -I HAD TO RESTART WORLDEDITOR BEFORE THE MODELS WOULD SHOW UP. :D :D :D
#13
GreyArchonAgain, this tiny model is fantastic, Carrington. It's so small and simple, but I just fricking love it. Kudos.

Im very glad you like it! Its somewhat funny that an animated plane is my most popular model. : P
Maybe Ill make another ^^'
#14
Hehe I always make the same mistake GreyArchon.