Warcraft III resources & community, 2003–2006 · archived

GMax Modeling [Animations]

6 posts
#1

GMax Modeling [Animations]

Hi, I need help with animations I want to make a model but I need help with animations...

I want the default ones... I can get the default animations by checking Bone Rotation and No Skinning when importing the model... But when I use Dex exporter script I have to put In the starting frame number and ending frame number but I don't now what it is because all it shows is the bones moving when I view the animations...

Please Help Me... :cry:
#2
This goes into the models forum.
#3
Aaaaaaah! When will this wave of new people making wrong threds in site discussion end?!
#4
It already is in the Models!!! :evil:
CANT U READ!
#5
It was in Site Discussion before someone moved it

Can't you read dates?
#6
Have U added the skin modifier?