98 posts
joined
#1
Attack Animation Help
My units attack is done before the attack animation is even done, how do i fix this with out having to edit cooldown and missile speed

118 posts
Norazion
joined
#2
Change unit's Animation Backswing and Damage point to fiz that.
I suggest you to copy these values from original units.
98 posts
joined
#3
how do you calc the backswing and damage? (All my units backswing and damage are default so dont know how to work it)

1,418 posts
Here
joined
#4
umm
the Backswing / Damage points are the miliseconds between the range and cooldown reached, and when the attack will launch a missle / damage the target
check the anims, and guess what the right times are for u