For part of an RPG I've been working on I'm trying to include floating text that shows how much damage somone takes when they get attacked. I have the floating text showing up but at the moment its bugging and showing up as 0.000 damage. I'm not sure exactly whats happening but if somone can reply with how that kind of trigger goes that would be very nice.
Floating Text - Create floating text that reads (String((Damage taken), 1, 2)) (convert real to formatted string) above Unit with Z offset 90.00, using font size 10.00, color (30.00%, 0.00%, 20.00%), and 0.00% transparency