Warcraft III resources & community, 2003–2006 · archived

Update: Webspace

137 posts
#31
Changing the compression type of maps specifically won't help much. In fact, there's really no reason to compress maps at all. The internal MPQ is already compressed, rendering any additional compression basically useless.

Also, zip is pretty much the universal format. Some people espouse 7Zip and RAR as better and more efficient formats (and in many cases they are) but less people are able to use them. Zip decompression is already built into Windows XP after all. :)
#32
An idea:
Take all the maps that are 1 year old. Zip them up. When the site is better, upload them one by one. Or simply ask ppl to upload their own stuff.

My idea dont apply to skins, cos maps that are old are just less played.
#33
Omg MjhaL, I never assumed that I am right but that idea simply was... :roll: Nevermind. It appears that you are taking me far too seriously. I wasn't meaning it in an offensive way. :lol: Here, I take it back. Your idea was a bit strange and I'm sorry if I sounded rude.

And this whole "admins and mods have the power" stuff is sooo formal around here and is taken completely upside-down. Mods aren't to be taken like college teachers, spoken in an extremely formal way and stuff like that. Nobody minds of course, but it's not necessary. Through respect I understand users respecting an authority's decisions (not suggestions ;)). If I say that icon x is not good for being just a plain recolor => doesn't follow site's standards, I'm doing it for the sake of the site and so, we shouldn't start arguing about that.

Even though many people from here have something with warcraft 3 campaigns, the atmosphere there is friendly between mods and users. After all, we are of close ages (I think so...). The only difference is that we, as moderators, have to set things right. And when there is something wrong with a post being offensive or inappropriate (NOT referring to your post, don't get me wrong please) or a resource being low quality or simply offensive, we have to take action.

So again, sorry if I sounded harsh or something in my last post, I didn't mean it that way. Ok, I'll comment the stuff you posted lastly (more appropriate this time xD).

The problem with disk space RIGHT NOW will probably be solved by the administration by removing stuff. After this crisis is solved we DEFINITELY have to take action and start lowering the database. Craps are not needed through diversity because craps never help. Did I sound harsh again?

Always ther are other ways to get some free MB`s, if you ask people to remove their crap resorce some people will do it (I guess about 2% of wc3sear.ch users :P)

Indeed... funny thing this attitude. We all want to help as long as we don't have to delete our own resources. There isn't much we can do about the old resources, as in ask the author to fix them, because they may not be around anymore (example: The_Raven) but there are people who even though posted something last week and I ask them to modify it, they say something like "you do it if you're so smart". The problem here is in masses attitude. Everyone simply wants to see his resource, no matter how big or small it is, on the site. This isn't a competition. This is about sharing something truly useful and preferably quality. That's what our database is about.

Torrents are a big nono. I, for example, have a problem with ports and am unable to download from torrents.

Maybe it would be faster to just remove crap resorces then thinking about some other solution.

Good! Now question number two: "what do you understand through crap?". Because by today's standards, our opinion doesn't matter but site's rules which ironically are made by us too. If a resource follows the rules and it is deleted because a certain problem was avoided and exploited, it's not like every little resource should stay. And the "if his resource stays, then so does mine" stuff is also used around here frequently.

We need to rethink our system, come with new standards, and then start to delete stuff. And guys, if you think that it's our fault here... Well, maybe it is. After all, we are human and our system may not be perfect. But I have a feeling that the stuff I mentioned above are also somewhere around the fault-system.

I know I haven't been extremely active lately, and it wasn't because I didn't have time. It was because I no longer felt good around here. I no longer feel wc3sear.ch as my home, like I used to, and I simply do not understand why. I want it to get back to its former glory, but for that... some changes have to be done. Since everyone shrugs or blames someone else... nothing has been done by now. I will try to involve more into finding the right solutions for the sake of this site, and help put an end tho this crisis.

~Daelin
#34
I guess the problem is no longer disk space :)
You are right, people should not argue with mods decisions about removing (or not) of the resorces.

what do you understand through crap?


Crap is randomly selected 10-20% of the worse resorces :)
I know that "randomly" removing the bad resorces is the best way to cause problems, about which you`ve already been writting:
"if his map stayed, then why my was removed" or something like that, any way I know that sometimes it is hard to say if something is a crap or not, there are fantastic models with big bugs (like Norinrad`s first Dwarven Shield Breaker)
(btw I think shield breaker is posted twice;
http://www.wc3sear.ch/index.php?p=Models&ID=3562&sid=99f2ec7c43aa8d999e43032e8b10cd02
http://www.wc3sear.ch/index.php?p=Models&ID=2106&sid=99f2ec7c43aa8d999e43032e8b10cd02
althought ther used to be two different models, and there are different pictures now in both is the same model; download them and see that thare are the same files)

You have big problem, because as soon you start removing craps, some trolls will start to spam on forum or in PM. I am happy that I don`t have your poblems (at least this one) :)

So, you are going to start aproving resorces like on wc3c? Now all you need is some bad guys to do it.

I am on wc3sear.ch for quite long (althought I`m not active user), and I think that this side is the best wc3 side, and it is mainly because all mods and admins. A also liked here that everyone could post his craps :)
#35
sry, but it is 2 different models - one have WoW fighter anims (and different skin).

I agree there is many crapy stuff, but it always bad to delete it in such way as 1 year and old. Who says old things are bad things?.
Second thing witch makes me fear is one-man decisions about what have to stay and what have to be deleted. What seems crapy and useless for one can be shiny and useful for somebody else. There should be matter of more than one man.

That way or not, what about some, say, black list, where will be all that "crapy" stuff listed aprox week or two befor it will be deleted? Who want to get it, he get chance and after that time it will be deleted and space is save
#36
Theres a heck alot of maps with no names or even .. that SHOULD be deleted. Some DotA Maps that can be dwnlded at www.dota-allstars.com and also the AIs. Some Blizzard created maps that can be dwnlded at blizzard.

You should also i think, make maps bounce to the front everytime you post, that should keep old FUN maps still being around.

Maybe possible but not sure (I dont understand making websites) why not make the Map section a forum? It also helps my suggestion above. Some maps that are uploaded at other sites can be linked there by putting links on new topics in that Submission Forum. Comments can be left on that topic too.

I also delete my own old versions, my stuff craps and everything that doesnt fit this site.
#38
DaelinOmg MjhaL, I never assumed that I am right but that idea simply was... :roll: Nevermind. It appears that you are taking me far too seriously. I wasn't meaning it in an offensive way. :lol: Here, I take it back. Your idea was a bit strange and I'm sorry if I sounded rude.

And this whole "admins and mods have the power" stuff is sooo formal around here and is taken completely upside-down. Mods aren't to be taken like college teachers, spoken in an extremely formal way and stuff like that. Nobody minds of course, but it's not necessary. Through respect I understand users respecting an authority's decisions (not suggestions ;)). If I say that icon x is not good for being just a plain recolor => doesn't follow site's standards, I'm doing it for the sake of the site and so, we shouldn't start arguing about that.

Even though many people from here have something with warcraft 3 campaigns, the atmosphere there is friendly between mods and users. After all, we are of close ages (I think so...). The only difference is that we, as moderators, have to set things right. And when there is something wrong with a post being offensive or inappropriate (NOT referring to your post, don't get me wrong please) or a resource being low quality or simply offensive, we have to take action.

So again, sorry if I sounded harsh or something in my last post, I didn't mean it that way. Ok, I'll comment the stuff you posted lastly (more appropriate this time xD).

The problem with disk space RIGHT NOW will probably be solved by the administration by removing stuff. After this crisis is solved we DEFINITELY have to take action and start lowering the database. Craps are not needed through diversity because craps never help. Did I sound harsh again?

Always ther are other ways to get some free MB`s, if you ask people to remove their crap resorce some people will do it (I guess about 2% of wc3sear.ch users :P)

Indeed... funny thing this attitude. We all want to help as long as we don't have to delete our own resources. There isn't much we can do about the old resources, as in ask the author to fix them, because they may not be around anymore (example: The_Raven) but there are people who even though posted something last week and I ask them to modify it, they say something like "you do it if you're so smart". The problem here is in masses attitude. Everyone simply wants to see his resource, no matter how big or small it is, on the site. This isn't a competition. This is about sharing something truly useful and preferably quality. That's what our database is about.

Torrents are a big nono. I, for example, have a problem with ports and am unable to download from torrents.

Maybe it would be faster to just remove crap resorces then thinking about some other solution.

Good! Now question number two: "what do you understand through crap?". Because by today's standards, our opinion doesn't matter but site's rules which ironically are made by us too. If a resource follows the rules and it is deleted because a certain problem was avoided and exploited, it's not like every little resource should stay. And the "if his resource stays, then so does mine" stuff is also used around here frequently.

We need to rethink our system, come with new standards, and then start to delete stuff. And guys, if you think that it's our fault here... Well, maybe it is. After all, we are human and our system may not be perfect. But I have a feeling that the stuff I mentioned above are also somewhere around the fault-system.

I know I haven't been extremely active lately, and it wasn't because I didn't have time. It was because I no longer felt good around here. I no longer feel wc3sear.ch as my home, like I used to, and I simply do not understand why. I want it to get back to its former glory, but for that... some changes have to be done. Since everyone shrugs or blames someone else... nothing has been done by now. I will try to involve more into finding the right solutions for the sake of this site, and help put an end tho this crisis.

~Daelin

Though a few users have started deleting a few of their own stuff, but for the rest I completely agree with you.
#39
also WoW models, i know that the stance on this site is that they shouldnt be deleted since it takes effort to optimize them, but its just not worth the space.
#40
Another small suggestion that could help:

Delete ALL maps without any type of description. I know this sounds harsh, but do you EVER download a random map called "Super DotA Hero Wars Enfos Edition X3" that has absolutely no description whatsoever? It's also pretty much safe to say that not only will they never be downloaded, but they're most likely effortless crap since the maker couldn't even be bothered to put a tiny bit of info. :roll:
#41
Most WoW modles on this site are hardly opoimized.
The people who opotmized them often are scared to lower their quality noticably thus often end up with a 2000+ poly counted modle with 30 animations and 300*300 pixle skin file.

Wc3 is not meant to have high res modles.
Most wc3 modles have about 1000 polys with few animations and low res pixle skins.

There are few exceptions like the cinimatic scenes and the high res ilidan but thoes are not meant to be more than 1 at a time and never seen in normal games.

Imported modles should be 300 KB at most since any bigger and the benifit out weighs the effect it has on dl time although dl time should not be brought into it.

Most importantly if you have 2MB WoW modles you can only have 1 since in a map since the max is 4MB and that 1 modles uses up 50% of the space.

If you lower the wow modles to 300 odd KB you can have many and thus you can apperciate them more (although they look less good than when they were 2MB)

So I say that most modles should not be bigger than 300 KB with the excption of Dragons and some large structures which should be at most 500 KB.

Please not im not saying that it must be like this im only giving my opinion towards modle size and i am awair that many of you will dissagree since i look at only multiplayer use.
#42
Dr Super GoodMost WoW modles on this site are hardly opoimized.
The people who opotmized them often are scared to lower their quality noticably thus often end up with a 2000+ poly counted modle with 30 animations and 300*300 pixle skin file.

Wc3 is not meant to have high res modles.
Most wc3 modles have about 1000 polys with few animations and low res pixle skins.

There are few exceptions like the cinimatic scenes and the high res ilidan but thoes are not meant to be more than 1 at a time and never seen in normal games.

Imported modles should be 300 KB at most since any bigger and the benifit out weighs the effect it has on dl time although dl time should not be brought into it.

Most importantly if you have 2MB WoW modles you can only have 1 since in a map since the max is 4MB and that 1 modles uses up 50% of the space.

If you lower the wow modles to 300 odd KB you can have many and thus you can apperciate them more (although they look less good than when they were 2MB)

So I say that most modles should not be bigger than 300 KB with the excption of Dragons and some large structures which should be at most 500 KB.

Please not im not saying that it must be like this im only giving my opinion towards modle size and i am awair that many of you will dissagree since i look at only multiplayer use.


Indeed, IF your doing a MP map.
But if your doing a campaign etc, size doesnt realy matter...and in campaigns you can have multiple files at MB size.
#43
models should be allowed for both campaign and multiplayer never just one.
#44
I agree with Werewulf. And with campaings size also does mater - not too much but, who will place on web or download 500MB Campaing?
#45
My project may be somewhere around 100-120 MB with all custom sounds and shit. That's because of new techtree with scrath everything. So that means new models, new textures, new icons and some triggering which will reach around 500-700 KB.

~Daelin