Warcraft III resources & community, 2003–2006 · archived

collision spell

5 posts
#1

collision spell

I made a spell where units become invis and collision set to 0 but the units moves as if they still have a collision size. Can you modifly the AI so it knows it can walk through anything terran and not try to walk around it when i dosent have to?
#2
Maybe make this unit fly?
#3
yes, make him fly

turning off collision wont be recognized by wc3 till you click a few times in a row.
#4
can you trigger to toggle between fly ans walk?
#5
I thik there is no need to use triggers, just give abielity with change an unit in to different unit; the second unit would fly and would be invisible.