Warcraft III resources & community, 2003–2006 · archived

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92 posts
#61
The average iq of your 'development team' is a negative value Pheonix. Being a lowlife scum i am, i feel offended. This is the source of hostility.
#62
Im laughing at you all.
#63
Im laughing at myself.
#64
Im laughing out loud
#65
Screenshots are on the forums. U can get to the forums via the very first post I have listed

Save and load other maps. All will be uploaded and Updated each time an item patch is relased. This map wont have 10000 updates there will be specific types of updates or patches if u will. For instance

First release will be complete

Second update will be bug fixes and that will probably cause for an update of all the maps. Since every map will have the same bugs.

Third update will most likeley be an item pack causing everything to be updated

4th one will probably be maybe new classes.

There wont be need for updates on optional bosses, rare spawns, etc for those will be hard coded into th emap and not the systems hence not requiring a reformat of all the maps

the rest of your questions have been answered through previous posts.
#66
Save and load other maps. All will be uploaded and Updated each time an item patch is relased.


Do you mean as in, you can load your maps from other versions? Or that there is a save and load system ( well, duh )? Or that there are multiple maps that you can save and load inbetween?
#67
New Major updates save codes wont transfer. well the ones that impliment items or new heroes unless I decide to go with a different type of save system.
#68

Team?

In my expirience you don't really need a team for making a map. A partner would be good sometimes, one which have opposite attributes and skills that you don't have. Most projects that are like this oftenly goes nowhere. Unless you made the terrain already, its a different story.
#69
Screenshots.

Speaking of which, those look awsome. The attention to detail really makes it amazing. :D
#70

Re: Team?

DoOs_101In my expirience you don't really need a team for making a map. A partner would be good sometimes, one which have opposite attributes and skills that you don't have. Most projects that are like this oftenly goes nowhere. Unless you made the terrain already, its a different story.


Most of the terrain for the world map is complete so that wont be too much of a problem.

Our team consists mostly of a very skilled terrainer
A skilled hero/item creator
A technical specialist (Enhancing current jass based systems to their fullest)

As I will re-inform you. It might seem like this thread has been going a while its because the map is a complicated map and will take a while. A couple of ppl have seen some of the basic setup and love where its going.

Most of the classes are finally finished. After that items r next and progress will seem to speed up. The hardest part is getting the class system setup partly because of aging. Makes it hard to trigger. I might do away with it all together because when you age your hero completly changes gaining new abilities and a new unit. We'll see though.
#71

Status so far

Currently there are 72 custom units, 5 custom items (I havent really started with them yet.) 161 custom abilities, 25 custom buffs/affects, and 2 custom upgrades.
#72
I suggest basing as much stuff as you can off defalt stuff, as opposed to making custom units, as each custom unit takes alot more map size than a modded default one, since it needs a new SLK table slot ( or however they store custom units inside maps )
#73
so far the systems map is 424 kb. Thats just whats made so far. no terrain, quests, monsters, items, not too many triggers yet either, doodads.. etc. The world map is currently about 350 kb. again only terrain. I'll try to keep the map within downloadable reason. Theres a lot of things you can add that doesnt increase the size of a map much.
#74
Heroes are complete. Fully complete for the demo release at least. Making a total of 23 heroes. I may stick a few more b4 release but thats not my main goal at the moment. Next step is items. Which is going to be a lot of trigger work (The item system is not put in inventory and thats it. It actually goes out of your inventory and modifies your heros stats in that manner) so this'll be a litte bit.
#75
Update - 59 Weapons added. Many many many more to come.