15 posts Wherever the Covenant are. joined 2005-06-11
#1 2006-09-27
"Charge" Spell Trigger Help! I need to know how to make a charge type spell (Similar to how it is used for Warriors in WoW)
I've tried:
Event: Unit uses ability
Condition: Ability = Charge
Event: Move (Casting unit) to position of (Target of casted ability)
But that doesn't seem to work at all. Help!
118 posts Norazion joined 2006-05-09
#2 2006-09-27
If you want that unit runs next to target with increased speed, then use the Change movespeed trigger and then order caster to attack target. If order is interrupted or the target is attacked reset the movement speed.
1,418 posts Here joined 2005-12-14
#3 2006-09-27
or, you can use a timer, and move the unit a little bit each time
---and clean up that damn leak---
446 posts joined 2006-02-10
#4 2006-09-27
i remember seeing Charge spell in spells section.
15 posts Wherever the Covenant are. joined 2005-06-11
#5 2006-09-27
i remember seeing Charge spell in spells section. I couldn't find it, link to it please?
1,418 posts Here joined 2005-12-14
#6 2006-09-27
hmm... i had one that i made, but i deleted it to free up some site space a few days ago
118 posts Norazion joined 2006-05-09
#7 2006-09-27
Reupload it via file hosting.
1,418 posts Here joined 2005-12-14
#8 2006-09-27
i didnt have a copy of it on my comp since i reformatted - it was old and outdated, and i figured there was no point keeping it
15 posts Wherever the Covenant are. joined 2005-06-11
#9 2006-09-28
Great...
446 posts joined 2006-02-10
#10 2006-09-28
Event: Unit uses ability
Condition: Ability = Charge
Event: Move (Casting unit) to position of (Target of casted ability)
How's that different from blink?
15 posts Wherever the Covenant are. joined 2005-06-11
#11 2006-09-28
I'm using a stormbolt type spell to stun the target, and if I use blink people can exploit in my map (RPG type map), so I need to figure out how when they use the spell on an enemy it moves em to where the target is.
If you've played the WoW: MC map, warriors use it.