Warcraft III resources & community, 2003–2006 · archived

"Charge" Spell Trigger Help!

11 posts
#1

"Charge" Spell Trigger Help!

I need to know how to make a charge type spell (Similar to how it is used for Warriors in WoW)

I've tried:


Event: Unit uses ability

Condition: Ability = Charge

Event: Move (Casting unit) to position of (Target of casted ability)


But that doesn't seem to work at all. Help!
#2
If you want that unit runs next to target with increased speed, then use the Change movespeed trigger and then order caster to attack target. If order is interrupted or the target is attacked reset the movement speed.
#3
or, you can use a timer, and move the unit a little bit each time

---and clean up that damn leak---
#4
i remember seeing Charge spell in spells section.
#5
i remember seeing Charge spell in spells section.


I couldn't find it, link to it please?
#6
hmm... i had one that i made, but i deleted it to free up some site space a few days ago :(
#7
Reupload it via file hosting.
#8
i didnt have a copy of it on my comp since i reformatted - it was old and outdated, and i figured there was no point keeping it
#9
Great... :(
#10

Event: Unit uses ability

Condition: Ability = Charge

Event: Move (Casting unit) to position of (Target of casted ability)


How's that different from blink?
#11
I'm using a stormbolt type spell to stun the target, and if I use blink people can exploit in my map (RPG type map), so I need to figure out how when they use the spell on an enemy it moves em to where the target is.

If you've played the WoW: MC map, warriors use it.