Ya, Ok, I've tried to get this to work, but my function isn't working. Unit Group - Pick every unit in AntiLeak_UnitGroup and do (Actions) Loop - Actions Unit - Cause Unit[(Player number of (Owner of (Casting unit)))] to damage (Picked unit), dealing 500.00 damage of attack type Chaos and damage type Normal
That isn't doing a single bit of damage to anything, even units in the unit group... Why isn't the unit damaging them? --donut3.5--
Actually, I just got it working... the units I was trying to hit had the locust abil... BTW, how do you change the INGAME minimap image? (Not the pregame preview) --donut3.5--